That’s black crushing effect which is present in many OLED TV displays, but as far as I know it can be adjusted in system (display/image processor).
My GW4 and GW5 display works fine and all gradients are displayed correctly… so some settings have been changed in GW6.
I use many gradient effect around black color (non color) a lot of mine watch faces are displayed in that way.
@r.liechty_SDR could you please help in that case? Thank you in advance.
My wife’s GW5 (BT) screen suffers from exactly the same black crushing effect and her watch screen is also slightly brighter at the same brightness level compared to my GW5 (LTE). A few years ago I also had a Galaxy S8 that suffered from exactly the same effect from day one while a colleague’s one was fine. When I look at my wife’s watch and my watch next to each other, I can definitely see the difference in the screens (gradients), even the temperature of white is not exactly the same. Mine GW5 is more on the cooler spectrum but gradients are smooth. Honestly, that worries me. I guess they pack different screens depending on what they have in stock. We bought our watches practically at the same time, same country of origin on the box, a couple of days difference in the production date if I remember correctly. Dark gradients look ugly on her watch in low light, they simply crush and Wear OS 4 seems to have made things even worse. I even considered RMA, but she says she doesn’t care about that. I made a couple of faces for our personal use and I had to use a different background for her watch just because of really ugly crushin black.
I’ll see what I can do I will make a gradient watch face and see what I observe but going by what @keretic said it may be hit and miss.
Hardware is way out of my sphere of influence. Your best bet is to open a bug report with the Samsung Members App or in the Samsung Community for end users.
I know that LCD/OLED panels may be different - thats why there is calibration process needed to see director’s/colorist’s vision on TV and that same situation may be here, but as I can see this effect is very strong and it cutting off parts that can be visible, its not normal situation.
I’ve just turned it off and it cutting off too… only when I set brightness for 100% of scale and about 80% it display gradient correctly… I think its a software bug - not OLED display itself.
1.) Shall I continue working with this, or I have to fit it into the canvas?
2.) If I fit it into the canvas, will the final package contain a resized resource (450x450), or my original resource (480x480)?
I guess Samsung doesn’t have enough money to hire someone who could change parameters from 450 to 480 in their own software. Poor Samsung, let’s fundraise some money for them to make it happen.
Yes I know all watch faces are fullscreen. But I have GOOD eyes and see the blurryness caused by rescaling my pixel-perfect images to 450x450 and forcing my latest model watch to re-rescale it back to 480x480. I guess all of Samsung people are listening to music first by playing back on Spotify and recording to their casette recorder, then convert it back to digital, right? That’s the same music after all…
Moreover: why the heck are they creating and releasing hardware if their software is not supporting it? Latest wfs release was in August. That’s a quarter year back. Soon there will be watch7
Moreover2: making a drop-down menu instead a static 450x450 label shouldn’t be too hard for an entry level coder.
Think there more to it just changing the canvas size…they need to also adjust the default of the element size (e.g when u load a hand the size is set for you) as to make element proportional.
Anyway Wfs is not the only way to create watch face. U could used android studio (wff) . So there a way to programm 480 x 480 just not with wfs.
And maybe u get the options in next update. Currently they fixing bugs which is more urgent.
I just happy we have a free tool to design watch faces easily. Compare to program it from scratch.
So they released a watch (GW6), and forcing all creators to go back to Android Studio instead their WFS. I understand.
(Also I do understand it’s not just a dropdown list. But this is a massive project-management failure, as there were different resolution watches earlier too: think on GW4 396*396. So resizing canvas should have been planned since the beginning of planning this tool which is now totally unusable for current watches).
“WFS should not be used at all after series5 watches!!!”
We talking about an upscale of 6% (only on the 47mm version). Of course it has an impact, but the question is whether consumers will go crazy over it?
In my experience, I’ve only had one user who noticed this (and still got 5 stars). This means that this kind of issue is a very minor problem compared to others, even though I personally would definitely prefer it to be razor sharp as well.
Enter it in the Feature Request list and wait for a solution in the upcoming WFS releases.
… and i just can repeat myself here. If you get angry already because of this you will have so much fun with watch face selling on Wear OS
You apparently didn’t notice that when you create a new project it is set to 450 x 450 pixel. The reimaging assumes that for rescaling the image, for larger or smaller watch faces, to provide the best possible image.
I see the same thing you are talking about with resized Photoshop images.
Having said that I can add a suggestion that designers be able to specify other size templates for personal use. I think WFS watches for China uses 390 x 390 or at least they used to.
Hi all! Am I the only one who doesn’t understand why you are discussing only the screen sizes of Samsung watches? 450x450 and 480x480
Do you publish your watch faces only for these models, removing unnecessary ones? GW4, GW5, GW6. I’m just new to this and maybe I don’t understand something.
For example, in Play Console 34 I have supported models of wearable devices for watch faces and it is advisable for their screens to also calculate the layout of the watch face elements, in this case the image size. For example, Google Pixel 2 has a screen size of 384x384 pixels. Accordingly, the image will be compressed from 480x480 to 384x384 pixels and it will be clear. But if screens eventually become even larger than 480, isn’t it better to make more images than what WFS offers?
And explain who understands again how it works now? Those. for example, I created a 480x480 image and compressed it into WFS 450x450. Will it be clear on a watch like GW6 with the same 480 screen? Or will it be blurry?
I created a dial and I could only test it on my GW4, but for example, the hour format index image there is larger than the WFS palette. I’m very interested in whether it will be blurry on a watch with a 480x480 pixel screen. Can someone install it and take a screenshot to see the difference (you can send it here or email me if it doesn’t bother you). https://play.google.com/store/apps/details?id=com.skymax.watchface.one