Case: free coupons are being used to unfairly gain higher positions on Top paid lists.
Once again I have to bring up the serious issue of developers using massive free coupon giveaways to cheat the system of top list rankings. Last year we were told this problem was resolved, but the truth is it’s not. While the algorithms were changed, it is still apparent that it is possible to push a paid application higher on the top lists by giving away thousands of free coupons.
I would like to point out to all developers that this practice is a one way road to total devaluation of content. If you keep giving away thousands upon thousands of coupons, eventually you will teach your customers that your apps aren’t worth anything.
Why would a customer pay for an app, when all they have to do is visit your coupon generator and get it for free? Not to mention that you are keeping paid apps on the Store while simultaneously giving them away for free on Facebook groups. What happens when a customer who bought your app on the Store finds out he didn’t really have to pay for it since it’s readily available for free? How will this customer feel?
It’s one thing when you decide to share a free coupon to 10 or 20 lucky winners that maybe liked your post or shared your photo, but it’s a totally different thing when you are giving away hundreds of thousands of coupons to whoever comes by.
Also, this practice is bad for everyone, since it enables poor content to end up being presented as if it was high quality. Ever noticed how some amazingly bland watchfaces end up inexplicably high on the paid lists? This is misleading to the customers, highly unfair to developers who don’t hack the system and play fair and worst of all - rewarding to developers who use shady tactics.
If this practice is allowed to continue, the natural progression will be that more and more developers will start doing it, multiplying all of these problems even further. We will end up with a Store full of mediocre content where no one will buy anything, because hey - why pay if you can get it for free? Developers will stop designing amazing watchfaces and will instead focus on sharing as many free coupons as possible.
I am appealing to everyone here - be reasonable. This cannot go on. You will ruin the Store, ruin the sales and teach customers that content can be found for free in Facebook groups or Youtube giveaways.
I am proposing a radical change in coupon system:
Limit number of free coupons available to each developer on a monthly basis to 150.
Introduce a fee to developers who want to generate more coupons than 150, by deducting a 1$ from their monthly settlement for each extra coupon they generate.
Possible alternative is to limit the number of free coupons per country, for example only 10 coupons per country each month.
I understand that developers that are doing this will likely vehemently oppose my suggestion, but I am also counting on common sense of everyone. THIS HAS TO STOP. VOTE NOW!