I want to know if the current display status is large or small (open or folded)
We uses Unreal Engine 4 and would like to construct ui layout in full-screen mode. (Disable layoutInDisplayCutoutMode)
So we need a separate ui configuration depending on the small display or the large display.
I’d like to know if the current display status is small or large.
And I want to know which event is active when small display large display is switched.
And is there any way to know if the smartphone status is a foldable smartphone?
Would you please check using onConfigurationChange and Aspect ratio?
Original thread HERE