S21 Bug with Unity

Hello, seems to be a problem between Unity builds and the S21 model. The application cannot even open, dropping the user each time.

The problem only disappears with the Unity version 2019.4.15f1, with any other settings is not possible to get a worked version. The problem appears only on S21, tested on many devices.

AndroidRuntime: FATAL EXCEPTION: UnityMain
Process: com.OurGame, PID: 12703
java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Version ‘2019.4.3f1 (f880dceab6fe)’, Build type ‘Development’, Scripting Backend ‘il2cpp’, CPU ‘arm64-v8a’
Build fingerprint: ‘samsung/o1sxeea/o1s:12/SP1A.210812.016/G991BXXS3BULC:user/release-keys’
Revision: ‘22’
ABI: ‘arm64’
Timestamp: 2022-01-10 08:57:12+0000
pid: 12703, tid: 12798, name: UnityMain >>> com.OurGame <<<
uid: 10498
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x1000041
x0 000000718768d270 x1 00000072b79fa9c8 x2 0000000000000001 x3 0000000000000055
x4 0000000000000021 x5 0000000000000000 x6 731f64716e6c1f6c x7 7f7f7f7f7f7f7f7f

Please open a developer support request about this or any Unity issues.


Samsung Developer Relations