# What is frame input for in animation?

Hi what the frame input for when creating animation?

15 FPS.

It tells you when you add the animation but youâ€™d think it would be in the Docs too.

Ron
Samsung Developer Relations

Can find anything in the docs.
But that imageâ€¦

Still dont understands.

Larger number entered means?
So e.g i put 2 does it mean fps is halfed?

from my observation I think it says for how many frames out of the 15/s will the image stay displayed

Then the image will look like blinkingâ€¦but it doesnt. At 1 for 2 imagesâ€¦ the animation looks like changing super fast. Meaning a to b, b to a (15 times) in a seconds. But at 15 animation seem to like 1 frame per sec.

It is not blinking because after last frame it starts again. Maybe I worded it not right. The number says how many of 1/15 of second will the image stay displayed. If 15 then its 15/15 = one whole second. Like you figured meanwhile.

That animation is the pits.

The image sequence for an animation is 15 frames per second so if you have 15 images of the bear leaning left then 15 images of the bear leaning right every second the bear leans left and the next 15 seconds it leans right.

In GWS the animation examples are much superior Just add the folder in your C:\Users\USERNAME\WatchfaceStudio\Workspace folder There are two animations stroll and umbrella

Animation.zip (781.2 KB)

select all images at the same time and run it Youâ€™ll see how the 15 frames per second work.

Ron

Still doesnt answer the questionâ€¦i only have 2 images like in your example. Not 15 images.
I just put the number 15 into the frame text box
What changes does it do to the imageâ€¦

Instead of 1 i used 15

Is @peter explaination correct @ron?

As long as the sequence is set to auto replay, it takes together as many 1/15s, as you write under the individual images, before it starts from beginning.

It allows for reducing needed resources. Lets say you want one of the frames displayed longer than others you do not need to insert multiple instances of same image, just change the number below it.

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