Hello, Ya I did try the file, deployed and works fine, I think my project file is corrupted so I’ll just start a new file and import everything in to a new file. Kind of odd how the corruption shows up like this.
Hi, i took initiative to put my answer using your question as a example as a guide in a new topic.
@rollergold if u dont mind
Sure, go ahead, thanks for the help Knight
It looks like you got this to work for you. Something to consider is when you sideload a watch face with same name I don’t think it always fully removes the older watch face and just writes over it leaving cached items and that sometimes causes it to work differently on watch than in the run window.
I try to remember to delete my watch face from the Watch before adding a new one.
Ron
Samsung Developer Relations
Hello there, I actually factory reset my watch and setup it as a bone stock new watch and when I sideloaded the watch face after the reset, the issue remains so while the advice is very much valid, I’m beginning to think it might be project file corruption, the install of the watch face studio software or a combination of both causing this odd bug
How was redoing in another project?
Did it get corrupted again? @rollergold
If you factory reset it then it may not be Wear 4 version did you check for updates? If it is still Wear 3 device then WFS 1.5.7 may not work with it.
In Watch Settings make sure it is OneUI version 5 and Wear 4
Wear 3 connects with a different method
Ron
Samsung Developer Relations
I dont think he has a connection problem or its the wear os version problem. As the wfs i passed to him works and a new project seem to work also.Maybe what @rollergold has to do is go to his build folders and delete the aab file and retry.
As far as i know factory reset doesn’t revert the firmware if its has been updated before the reset.
And as stated by @rollergold
the watch I’m using it on is a Watch 4 Classic (SM-R890) with the latest build Wear OS4 (Watch UI 5)
HI @Knightwing, thanks for your help on this issue , i have same problem, i understand what you told and everthing works fine, but is there any way where i can use digital clock as first AOD option and analog second. Every time I use the technique you show for masking make the digital clock as second option in styling but I want it as first option or two digital clocks option to select with different style and position, IS it possible?
If i remember is the order you do your styling
The first image will be the first view.
So probably add the transparent one first on the clock type u dont wan as default and vice versa
yeah i know that, it works on analog clock but i cannot figure out with digital clock. I want digital on first choice and analog clock on second option. Or two digital clock with different style. Please have alook.
Reversed the process what i mean…
Currently if you follow my instruction
You have something like this
-
digital clock
Style one (transparent mask)
Style two (blue) -
analog
Style one (hands as is)
Style two (transparent mask)
3)merge
I asking u do change to
Create digital clock add blue mask
Then add transparent mask as addition style
For analog hands a little tricky. Can you mask hands? I forgot. If you can do the same like you do with the digital clock the mask is transparent first
Then choose the same hands and the second style of the mask
-
digital clock
Style one (blue mask)
Style two (transparent) -
analog
Style one (transparent)
Style two (any mask typically the selected hangs) -
merge
If you cant mask hands.
You can add the three hands as a normal image.
Mask the hands accordingly. Then use tags to control the image to rotate the images like the hangs
Like me know if direct hangs masked is possible…if not i teach you the other method
Give me till weekend i try to make some screenshots of steps
Thanks for your help. I got it.