I’ve been going through my watch face and optimizing by reducing the size of my media. Ironically, when I swap media to a smaller webp and then publish, it creates a larger .aab and .apk than previous. This happens again and again even if I switch it to the same webp animation I just did. The package keeps growing each time I swap media regardless if it’s smaller or the same media.
That was the answer. I needed to close the project and reopen it to clear the other images. Now I just need to remember to close my project and open it again before publishing. Hopefully the double-sized .aab I just rolled out on the Play Store earlier today passes and doesn’t have memory issues due to it.
@TREKapps I see. anyway memory is ram not package size.
so if the image does not load or run on the face you shouldn’t have memory issues. unless they have package size limits too. but they are two separate thing.