These are my test images for testing the resolution, clarity, and black crushing of 480x480 watches with Watch Face Studio. My results were not so great.
The first image contains a bunch of squares and those squares contain either one-pixel squares, 4-pixel squares, one-pixel horizontal/vertical lines or two-pixel horizontal/vertical lines.
At the bottom half of the image is the black crush test and it should display all boxes even at the lowest brightness.
The color bands will show whether you are able to view a full range of colors, mine did show up well for colors but black was crushed and it was not displaying the image pixel per pixel correctly.
I implore people to test their own and find their own results I will upload mine and maybe we can find out why if the 450x450 canvas is adaptive to the individual watch what is happening.
You may not notice a huge issue for pictures with clarity but line art and simple minimalistic icons every pixel needs to be perfect or it will lose that crisp fresh look.
For my watch I cannot see square one, but I see an issue in the file and to make it more obvious and easier to judge I will create a special file specifically for our watch here in a second for black crushing that replicates the same concept but with a circular face in mind without a giant white half above it.
I realize this isn’t ideal since the bright white above it makes it harder to tell when it’s occurring.
anyway as for the resolution weirdest thing with however this thing is handlng scaling…
If I set the image to 450x450 or 480x480 it s displaying as under 1 pixel per 1 pixel. So clearly neither resolution is pixel perfect for the watch… but when I set it to 900 x900 which is double 450 it does show two pixels per line, so with rounding 900x900 is double but there must be a magic exact resolution to get pixel perfect images and until they let us know and set exact resolutions our images will never be pixel perfect.
Hi,
I’ve sent this issue to samsung members and I have received a reply (Samsung members) that the problem of the invisibility of the gradient, the so-called Black crushing, has been noticed and will be removed with a software update.
Are you trying to reinvent the wheel?
What is in WFS is canvas size, not pixel size. It happen to match the pixel size of the GW4 and 5. The resource files (images) inserted and stored in the built files are the size you insert them even if they are bigger and you rescale them to canvas. So the watch should be able to use them in their original size.