There is a problem with the digital second and minute hands and indicators. When you create an interface, whether with pointers or digitals, in “Normal” mode, everything is OK. But when you go to “AOD” mode, the minute hand starts to rotate as if it were the second hand. In digital, minute indications now work as if they were seconds. I checked the tags, and they are all correct. I think it’s a bug.
If you look at te bottom of the WFS IDE screen you will see in AOD the time machine is simulated at I min per Second . Why we don’t know Only that a seconds hand will never run in AOD because of the Power Saving Strategy . So dismiss the seconds or park them . This does not happen on the watch . Send it to your watch and check it .
Thats is preview speed not actual movements
As @russellcresser stated. In Aod second hand is frozen or not to be used.so it not a bug. It designed this way