Weird Seconds Hand Bug

Watch face with second hand rotation 0 start, 58 end and setting movement effect to tension.

In Watch Face Designer preview everything is displayed correctly, but when viewing with my GW6 in 12 o’clock position second hand goes bananas.

Not sure if the problem is watch face made with WFS or the device itself.

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Not sure of your links there . You can post a Video here of what the hand does . Are you using the New Clock Hands Layer ?

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Thanks! I don’t know what is New Clock Hands Layer, so here are new videos:

See the second hand spins this extra “360 degrees” super fast, when at 12 o’clock.

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I dont know why it does this, but it looks like it was making the tension animation in the omited last second over the stretch of whole circle instead of one second tick.

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Yeah. I think it has something to do with that tension, since with normal movement it looks fine.

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Yes . I was going to say I was looking at the Stop2Go o Facer a couple of days ago . th Formulas I found there did not look so good Ticky but worked well on Smooth . In that case we rotate it with a scaled Tag and the conditional holds it at 12 . See the test I made on my GW4 Classic .
Sorry I can not make as good a video as you have .
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That Mondaine watch face i was trying to achieve too :grin: Thanks for the workaround. I will try that.

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Ha Ha . Nice Face to Represent . Not many Bother with the Stop2Go . Please show us you work when it is ready to look at . I have made representations for myself and rather than spoil it have some Hidden Comps to show Battery and Date etc , save spoiling the Composition .

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