You’re right, the changes for Analog stuff are fewer than I originally thought, but there are changes. My initial response to these changes was that they were more significant, but now that I’ve played around with it, I understand better.
The main change regarding the Analog clock is:
1.7.13 had a different, larger set of selections under Add Component > More. I already don’t remember the 1.7.13 label for the option in the More menu I used to select watch hands (it was the last item in the list), but I don’t think it was called Radial Indicator, as it is now.
That last option in the 1.7.13 More list was how I added hands. When used, the Properties panel contained a section called Radial Indicator where you set which type of hand it is (sec, min, hour), time zone, and other clock-hand properties. Also, the layers icon associated with those hands is a single radial indicator icon instead of an analog clock icon.
I honestly don’t know whether the Analog Clock option was present in the 1.7.13 Add Component list since I never used it. Hence, the differences I see when adding hands that way may not have changed at all.
The difference from my previous method is that when you use the Analog Clock option to add hands, it adds a default group of hands that are set up differently. There’s no Properties panel called Radial Indicator for these hands, just Hands Setting, which only affects movement. The layers panel icon for the hands is different. And there are 2 layers for each hand, with one being turned off and labeled …shadow.
I will probably use the Add Component > Analog Clock method to add hands, going forward. I’m assuming that’s the more correct method. However, that leaves me with the first 2 questions in my post above, which I’ll post separately since they don’t belong here. I figured out the answer to my 3rd question.